The Format
1. All teams competing in the Its a Knockout games will
gather for a warm up & an initial brief from the compere.
2. Teams are then shown the games & given a demonstration by the instructors.
3. Team will then start the games, playing each game in rotation. On each
of the games teams will race head to head. Each game will last approximately
15 minutes, with the compere calling time.
4. Points are scored on the team’s performance on the activity. Each
team will have the option to play a joker card on one of the Its a Knockout
games only, this will double their score on that particular game.
5. The Tournament is supervised, scored & compered on by the compere & referee,
assisted by the Knockout Crew.
6. Once all games have been completed teams will gather for a de-brief, results & prize
giving from the compere.
Requirements
We require a venue that is able to offer a flat-grassed area equal to the size
of half a football pitch. We will also require close proximity to a water
supply.
Teams
Teams will ideally be made up of 5 to 10 players but smaller or larger numbers
can be accommodated.
Knockout Olympics
Zone 1 Treasure Island Trail – a 40’ island
(inflatable assault course complete with tunnels, mangle,
biff bash, wedge). Dressed in pirate costumes, pirates must
collect the hidden treasure. The team that collect the most
treasure win.
Zone 2 White Foam Rafting – consisting of a 40’ long
pool filled with foam. With the aid of rope & rubber
dinghies players must rescue all the stranded intrepid explorers
from the other side of the river, but watch out for the hostile
crocodiles.
Zone 3 Tunnel Vision – two teams compete in a giant
game of 4-in-a-line. Sounds too easy – each team first
has to race with a disc in a wheelbarrow followed by a scramble
net & then through a slippery & wet 30’ long
inflatable tube before placing their disc.
Zone 4 Caterpillar Run – teams race head to head.
Three man caterpillar costumes are worn in this relay, whereby
teams race to complete a simple slalom course before collecting
fruit from the inflatable trees. Good teamwork is required
to achieve a high score.
Zone 5 Bungee Rescue – teams go head to head in order to return the lost
ducklings to their mother. As many ducks as possible must be returned to mother
duck using the rafts, bungee run & nets provided. If this sounds too easy
try it with a little water & foam.
Zone 6 Knight’s Abound – our
damsel trapped in a bouncy castle is de-hydrating. And teams
of gallant knights need to gallop over with refreshments
(that must be caught in the damsel’s apron), but beware of the axe yielding
dragons.
Knockout Olympics Consists of:
Knockout Games Props
Arena Bunting Information Marquee
Referee Knockout Crew
Compere PA system
Medals Background Music
Field Management Power/Generators
Full Public Liability Insurance Safety Certificates
Transport (Hampshire/Surrey) Risk Assessments
Running Time: 1½ to 3 hours
Suitable for participant numbers 40 to 500